This project is read-only.
This page is used to keep track of the state of emulation for Game Boy Advance.
  • APU:
    • Game Boy sound channels working.
    • Direct Sound channels supported.
    • No test ROMs exist (that I know of) to verify APU operation.
  • PPU:
    • All BG modes supported (Mode 0, Mode 1, Mode 2, Mode 3, Mode 4, Mode 5).
    • All SP sizes are supported.
    • Affine registers supported (Matrix Scaling/Rotation on BG2/3).
    • Tilemap registers supported.
    • Masking window 1 & 2 supported.
    • Blending modes supported (Alpha, Lighten, Darken).
    • Sprite window supported.
    • Semi-transparent sprites supported.
  • H/DMA:
    • DMA is working properly, but probably has some bugs I've yet to find.
    • H-DMA is working properly, but probably has some bugs I've yet to find.
  • Timer:
    • All timers are working properly, but probably have some bugs I've yet to find.
  • Flash:
    • Unsupported.
  • EEPROM:
    • Unsupported.

Last edited Oct 17, 2013 at 1:08 AM by Beannaich, version 4

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